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Closed

Issue Piston - release 01.064.010 Release 2

description

Hello everyone !
Thanks you for your tool ! it's very usefull !

I find a bug when I clean my map of floating object, Large ship etc...

I save my modification, and when I come back on my server, all the pistons lost the head with the item attach...

Can you help us ?

Thanks you in advance.
Elite182
Closed Feb 2, 2016 at 12:25 AM by midspace
I am closing this issue as no longer relevant.

If someone else believes this is still required, then a new issue must be logged here:
https://github.com/midspace/SEToolbox/issues/new

comments

midspace wrote Jan 22, 2015 at 9:23 AM

SEToolbox creates a backup of all files.

Please see the following to recover the previous save file.
https://setoolbox.codeplex.com/wikipage?title=Frequently%20Asked%20Questions#backup

Elite182 wrote Jan 22, 2015 at 12:11 PM

Yes I know that :), but there is a way to fixed the mistake ?

Thks

midspace wrote Jan 26, 2015 at 9:00 PM

Pistons are notoriously bad to work with, and have to be totally reconstructed.

midspace wrote Feb 2, 2016 at 12:25 AM

There isn't any way to reattach pistons in game.
Trying to do it outside of the game will only cause more grief in game, because pistons that are not perfectly lined up will break apart with force as soon as you load the world, causing either of the two parts to separate at speed.

wrote Feb 2, 2016 at 12:25 AM