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Closed

Unable to create or edit asteroids properly

description

When either creating an asteroid field, or attempting to edit existing asteroids generated procedurally by the game engine, I am unable to have any control over the contents.

For example, in one instance I attempted to create a set of asteroids, each containing one of the primary minerals at 99% concentration (Stone 1%), however regardless of how I arrange the 7 tables, the asteroids are composed entirely of stone when I load the map in game.

In another instance, I generated a map normally, and saved. When opened in SE Toolbox, the options for replacing materials are greyed out.
Closed Feb 2, 2016 at 12:28 AM by midspace
I am closing this issue as no longer relevant.

If someone believes this is still required, then a new issue must be logged here:
https://github.com/midspace/SEToolbox/issues/new

comments

midspace wrote Oct 7, 2015 at 7:50 AM

Sorry I have haven't had I time to reply to this earlier, as I was sick for much of September, and I'm now finally catching up with all my all emails.

I have recently put together a document to cover the topic from older information.
This should explain the issue and how to resolve it.
https://setoolbox.codeplex.com/wikipage?title=New%20Asteroid%20file%20format

wrote Feb 2, 2016 at 12:28 AM